Goddess of Attack – Following the legacy of the God of Attack

[Game] Goddess of Attack – Descent of the Goddess

Goddess of Attack  The spin-off to the God of Attack is here as the Descent of the Goddess!

Enjoy the flashy normal attack action in roguelike fashion!

Back as Goddess of Attack!
The popular Google Play developer DAERISOFT ‘s new spin-off to the God of Attack!

Following the legacy of the God of Attack
the Goddess of Attack has emerged.
The monsters sealed by the God of Attack awaken from their slumber,
and humanity falls into chaos…

Not more than 10 minutes needed!
The admin will be rewarding you heavily!! Trust them!

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Enjoy elements from roguelike, cards, to growth.
For the fans who enjoy roguelike games and strategic card battles,
we present a game you will love.

We combined battle cards to the tap-battle style.
Have fun with making quick choices that lead to different plays.

Enjoy a new battle each time with different strategies.

You can find the same stage-clearing fun you had with the God of Attack!

Not your typical stress-inducing game!

Unlike other roguelike card games, the system automatically assists in your decision making!

Lead your battles with the various heroes, cards, and artifacts!

Your precious reviews give developers strength.

Goddess of Attack user reviews :

Definitely worth trying out, so far there isn’t any game-breaking issues. Simple concept with a very good concept. Hopefully they could add more events into the game.

Silver ingots are bugged. When i select them as a reward after battle they do not appear in my artifact list and my gold does not increase. The out of stamina message is still untranslated too, and the game needs a tutorial on how to increase honor. Upgrade special skill mission is unfair as it is hard to gain the materials for it, causing us to be stuck on that mission.

I’m having a lot of fun with this, the replayablity of maps is different every time and the difficulty spike of every reset is great. I wish there was art for the characters, and maybe voiced as well, for instance rares and up should have these perks.

Theres a few untranslated language’s. I like the gameplay, rogue+card+strategy type. Will be better if you can draw all the characters not just the main one. To bad you cant continue where you left off during the game. Overall is a good game.

Dropped to one star until crit is fixed. Currently crit damage starts a 0% meaning a crit does 0 damage. As you level up only crit chance goes up so the more i played the worse my DPS became. Now its unplayable because the levels are getting harder and my heros are getting worse. Can’t get a response from devs.

Cool but, wheres the skip button? Jokes aside, played for an hour and cant get invested into the game. UI is clean but as far as i’ve played the gameplay doesnt get interesting.

So far liking the game bur i have an issue. I purchased the starter pack. I believe its 600 crystals, 1 8x summon and 2 emporer chests for almost $5. I got the recept from google but not the items. The store still says it has 1/1 available could i get some help?

Seems good at the end of Ch. 2. However, there are some untranslated lines of text, and some places where features don’t seem to work as intended.

I love to give this game five stars but I can’t even register a name like tedious and dumb. Every else is awesome I would love to get in to the game but yeah can’t register a name so I can’t progress on. This conclude that and deletion of the game

What the heck just happen. I just barly started and got all 3 legendary. Base on rng aside I will give this game a 10/10 because that never happens. On on to the real rating lol. 4/5 the game reminds me of those dungeon games. Its really good to me so please don’t quit making updates

Gameplay is fun, really fun i think. But, unlike most games, this one is lack of rewards, hard to develop your units, hard to get better goddess, no matter how many you pulls the outcome were sucks. So i gotta uninstalled it and play another game instead.

Its satisfying game, nice gameplay. But the difference in level each phase is too big i think, makes the game need some hardcore grinding

Fun game, reward structure need rework, as in if you play continue to next stage you lose all rewards they dont accumulate

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