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NeoWars is a sci-fi themed node-based RTS game with deep tactical gameplay.
Land your harvester on a planet to gather its resources. Connect to an empty resource field to take it over, and build an efficient distribution network between your harvesters. But beware, you are not alone.
Up to 3 enemy AI players battle with you for the last remaining harvester on the planet surface. Be smart and quick to achieve a glorious victory. Use different upgrades, buffs and debuffs to gain the edge over your enemies.
The game has a unique payment model, we call “Free2Paid”. With every IAP or watched ad, you not only get rewarding items in return, but fill up a bar that unlocks an ad and IAP-free version of the game.
Beautiful and minimalistic themed sci-fi art
Tactical game play on 5 different environments
Campaign with 50+ planets to conquer
Up to 5 difficulties per level – from easy to insane
4 permanent upgrades
35 buffs/de-buffs for friendly and enemy nodes in 5 rarities
Advanced enemy AI with up to 3 opponents on a single map
Unique “Free2Paid” model -> watch ads or make some IAPs to unlock
Awesome 8-layer interactive music score
Reduced graphics settings for low end devices
Battery save mode
Google Play Game Services
10 quests with valuable rewards
Savegames across multiple devices
Google Play Game Services can be activated/deactivated in settings menu
Planned features in the next updates
Translation in different languages
Additional play modes (Time Attack)
Join our community
https://neowars.net -> register for important updates!
https://twitter.com/neowarsgame -> follow us for regular news!
Need help or want to give feedback:
NeoWars user reviews :
Really enjoying this game though the difficultly ramps up suddenly once you get to the first Prime planet. Easy to understand gameplay. It took a few levels to understand the numbers under each havester and how they feed each other. This is a really polished and fun experience.
Interesting First impressions of the game are interesting. I found my introduction the the game a little confusing. I feel like physical indicators of how to navigate the UI could really help at least for the first few systems. The first few missions feel very short and slow, but that is expected I guess. Otherwise great game and I’m excited to see more of the game
- June 2, 2016
- We will add more modes, a skirmish mode is definitely an option. Thanks for the feedback!
Contact developer :
Source : Download NeoWars from Play Store
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