Semi-Organic Autonomous Skulls collecting taxes from the Deadbeats of the Afterlife!
Official Selection, PAX 10 Indie Showcase, PAX Prime 2014
You know the old saying, “you can’t take it with you?” Well, we’ve got news for you, my friends, they were WRONG! “Deadbeats” have been taking their riches with them to the afterlife for centuries and it’s the job of the INFERNAL Revenue Service — and its army of skulls — to collect! That’s where you come in.
In “Skullduggery!” you’ll play a Semi-Organic Autonomous Skull employed as a collection agent for the IRS. Using the elasticity of your own brain, flick yourself around the fortresses of the afterlife’s biggest deadbeats.
BRAIN POWER: Pull back ANYWHERE on the screen to stretch out your brain! Let go to snap your skull forward like a brainy rubber band.
BULLET TIME: Touch and hold in mid-air to slow down time, change directions, avoid deadly obstacles, and pull off crazy trick shots!
GRAVITATIONAL TRUANCY: Repeatedly jump by aiming again while your skull is mid-flight.
STEALTHINESS: Being small has advantages! Hide in trash cans, chests, and jars. Slip behind surly guards and take them out while their backs are turned!
HEADSHOTS: Take out enemies with a single well-placed fling to the cranium.
HEAD TO HEAD: Play ‘head to head’ against your friends to become the afterlife’s most successful agent.
BUREAUCRACY: Fill out paperwork and reflect on the inherent emptiness of existence!
“Skullduggery!” features the endearingly grotesque art stylings of game artist extraordinaire Bill Mudron, inspired by the Max Fleischer animations of the 1930’s, and a quirky, doom-jazzy, bureau-noir soundtrack from industrial musician Michael Arthur Holloway.
A finely-tuned and deeply-satisfying one-touch control scheme specifically tailored to mobile.
Four distinctly unique and atmospheric worlds with more on the way.
Single Player mode with 32 surreal and pleasantly spooky levels.
Multiplayer “Head to Head” mode with a variety of brain-pounding arenas.
Hidden rooms and secret chests containing treasure and other delights.
Pleasing power-ups and epic boss battles!
Dozens of collectables and secondary objectives for maximum replayability.
Over 20 unique skulls to unlock, including guest celebrity skulls from some of our favorite games.
Compete with Google Play Achievements and Leaderboards.
Paperwork, paperwork, paperwork!
Hi, We’re ClutchPlay Games!
We’re a small indie game studio located in not-so-sunny yet idyllic Portland, Oregon. Our first game, Little Chomp was selected as one of six featured titles at the 2013 PAX East Indie Showcase and more recently, “Skullduggery!” was featured in the PAX 10 Indie Showcase at PAX Prime, 2014.
We’d love to hear your feedback, so please drop us a line or just say hi at firstname.lastname@example.org, or follow us on Twitter at @ClutchPlayGames
We hope you enjoy “Skullduggery!”
For news, support and updated info, please visit us at:
Skullduggery user reviews :
Good, but… It’s a very good game, the concept is interesting and it’s executed well. However, the ads get extremely annoying, having a prompt to buy the full game after every level, and if you select play free a video ad plays after every level. I could understand every 2 or 3 levels, but every level is unnecessary and annoying. As well, the price to upgrade is a bit steep, $6 for no ads and a couple of extra levels? Not really worth it.
Unique and brilliant Great to play,addictive challenging,and a game that is very nicely thought out and created,one of the best games I have played,well worth five stars
So fun. Great game. Nobody likes ads, but at least these aren’t tricky to get you to click. Worth it. Full price game seems a little pricey but I’ll keep playing and see if it’s worth it.
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