Time Blast throws you into a time machine.
One minute you’re matching cubes in Ancient Egypt, the next you’re dodging Wild West dynamite blocks. Time Blast it’s a charming twist on a familiar formula.
With 100k download and 64,000 reviews averaging 4.7 stars, Time Blast proves players will tolerate monetization if the wrapper sparkles enough. The first 50 levels are a masterclass in mobile game polish: no ads, quirky characters, and puzzles that teach rather than punish. But like an amusement park charging for the good rides, the free trial ends abruptly.
Time Blast Gameplay: History Lessons With Teeth
The core loop deceives with simplicity:
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Era Specific Obstacles: Renaissance levels add “locked” tiles requiring multiple matches. Industrial Revolution introduces conveyor belts that shift the board unpredictably.
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The Turning Point: Around level 50, the difficulty doesn’t curve, it cliffs. Suddenly, you’re rationing moves like scarce resources.
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The Booster Economy: Power ups become lifelines, yet the game doles them out like a miser. That “Special Offer!” popup after three losses isn’t help, it’s a sales pitch.
The meta game no one mentions:
Time Blast isn’t testing your puzzle skills. It’s testing your patience threshold before tapping “Purchase Extra Moves.”
Time Blast Visuals & Design:
The art direction deserves applause:
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Era Accuracy With Whimsy: Victorian England cubes sport top hats. Space Age levels glow with neon. It’s Bill & Ted’s Excellent Adventure meets Candy Crush.
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Polish as Distraction: Those satisfying combo explosions? They’re the dopamine hits masking the grind. Notice how boosters create the prettiest effects, coincidence?
Yet for all its charm, the UI hides uncomfortable truths:
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That glowing “Episode Complete!” banner? It’s flanked by two “BUY MORE” buttons.
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The “free” daily reward? Usually 15 minutes of a booster you’ll burn through in one stubborn level.
Player Experience: Charmed and Chafed
What works:
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*”Finally, a match 3 game with personality beyond colored squares.”* (Google Play review)
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The Timesmith family’s antics between levels add rare narrative glue for the genre
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Offline play means no subway ride is ever wasted
What stings:
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The “paywall” isn’t a wall, it’s a slow drip. First it’s $.99 for five moves. Then $2.99 for a booster bundle. Soon you’re budgeting for virtual cubes.
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Performance hiccups on mid range devices, especially in later eras
Is this a game about time travel, or a clever simulation of how free to play mechanics exploit our nostalgia?
Pro Tips: Beating the Clock (and the System)
Era Specific Strategies
The Time Blast paywall solutions veterans don’t talk about? They’re era locked. Here’s how to outsmart each period:
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Renaissance (Locked Tiles):
Stop wasting moves trying to crack these immediately. Let cascades from above do the work, match adjacent tiles first to create falling combos. -
Space Age (Lasers):
Lasers fire every 5 moves. Time your big matches right before the count resets to minimize damage. -
Wild West (Dynamite):
These explode after 3 turns. Use them strategically by matching nearby instead of avoiding them.
The Star Economy Secret
Unlike Toy Blast, where stars are just bragging rights, Time Blast gates episode progression behind them. Here’s the math:
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Replaying early levels for 3 stars earns you booster packs
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10 stars = 1 free “Move Refill” (worth $0.99 otherwise)
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The game doesn’t advertise this, but Episode 3 unlocks only after 45 total stars
The hack no one mentions:
That “impossible” level might just require replaying Episode 1 with fresh eyes. The 3 star thresholds are often easier after you’ve learn later mechanics.
Time Blast vs Competition :
| Feature | Time Blast | Toon Blast | Royal Match |
|---|---|---|---|
| Monetization | ⚠️ Paywalled episodes | ✅ Fairer difficulty | ✅ Daily free boosts |
| Social Features | ❌ None | ✅ Team play | ❌ Solo focus |
| Narrative | ✅ Time-travel story | ❌ Generic | ❌ Basic theming |
| Offline Play | ✅ Full | ❌ Online-only | ✅ Partial |
Where Time Blast Wins:
That time travel narrative it’s the only match 3 game where beating a level feels like unearthing a historical artifact. When Toon Blast gives you another generic “rescue the cub” objective, Time Blast has you reassembling the Rosetta Stone.
Where It Loses:
Royal Match at least throws you consistent freebies.
Conclusion :
Ideal Player Profile
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Theme Park Gamers: If you enjoy soaking in atmospherics between 5-minute play sessions
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Story-Driven Casuals: Players who need more motivation than “beat level 2048”
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Low-Spenders: Willing to drop $2-3/month for quality of life boosts
Reality Checks
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For Perfectionists: That 98% 3 star completion rate will cost you either 100 hours or $50. Pick one.
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For Free Players: Episode 4 (Wild West) is where the “fun tax” kicks in hard.
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For Parents: The 8+ age rating is accurate, if your kid has your credit card.
Time Blast is the best match 3 game for people who get bored with match 3 games. But that innovation comes with an invoice.
FAQ
From were i get the Time Blast game?
Download Time Blast from Google Play Store
Time Blast Renaissance level strategies for locked tiles?
Focus matches near the bottom to create cascades.
Are the time travel themes just cosmetic or do they affect gameplay?
Each era introduces unique mechanics – Renaissance has art themed blockers, while Future levels add laser hazards.
Why does my Travel in Time progress reset sometimes?
This usually indicates a sync error. Ensure you’re logged in to Google Play Games or Apple Game Center to save progress.
Can I transfer my Time Blast progress to a new device?
Cloud saves are supported through your app store account. For transfer issues, email support[at]timetales.zendesk.com with both device IDs.
