NantGames’ MythWalker isn’t just another mobile RPG—it’s a bridge between your neighborhood and a mythic realm called Mytherra.
Forget static open worlds; here, the park down the street could hide a portal to a dragon’s lair. The twist? You’ll physically walk there (or cheat with Tap-to-Move).
Overview of MythWalker
Two Worlds, One War
The game splits reality: Earth, where you grind steps for stamina, and Mytherra, a fantasy land crumbling under an ancient curse. Guiding you is The Child, a cryptic figure with ties to both realms. Pick your fighter—Annu (elemental scholars), Wulven (feral shapeshifters), or baseline Humans—then choose a class:
- Warrior: Brute force with seismic slams
- Spellslinger: Arcane combos that chain like wildfire
- Priest: Buffs disguised as hymns
MythWalker Key Features
Geolocation Gameplay
Your GPS is your dungeon map. Walk to uncover loot—or use Tap-to-Move if your couch is too comfy.
Portal System
Hyport Gateways demand energy to activate. Run out, and you’re stuck babysitting Earthside fetch quests.
Character Customization
Mix species and classes (e.g., a Wulven Priest with wolf-form healing auras). Even armor dyes change your silhouette.
Co-op Play
Team up locally to tackle Rift Events—time-limited raids where positioning matters more than DPS.
Mini-Games
Chop virtual trees for lumber or mine crystal deposits. Surprisingly addictive.
Combat System
Auto-attacks handle basics; your job is timing class abilities against 80+ enemies (including earthbound bosses masquerading as city landmarks).
Graphics & Design
Visuals
A 3D fantasy-realism blend: Sunsets in Mytherra bleed crimson, but your local gas station still looks like a gas station.
Audio
The soundtrack swells during boss fights, while ambient wind hints at nearby portals.
UI/UX
Menus pivot smoothly between AR mode and traditional role playing interfaces—no jarring transitions.
User Reviews :
Pro
- “Finally, a geolocation RPG that doesn’t feel like a pedometer with swords.”
- Co-op mode’s synergy mechanics (e.g., Warrior staggers foes for Spellslinger combos).
- Character customization depth rivals PC MMOs.
Con
- Portal Energy caps frustrate marathon players.
- Early bugs made some quests unfinishable (patches are rolling out).
- Endgame currently leans on grind over narrative.
Rating: 3.5★ (“Great bones, needs more meat”).
Core Game Mechanics
Portal Energy Economy
MythWalker’s lifeblood is Portal Energy—the fuel for crossing into Mytherra. It recharges slowly (1 unit/10 mins) or via Energy Shards (premium currency). Pro tip: Save jumps for Hyport Surge events (double rewards) or risk being stranded in the mundane world.
Combat Flow
- Auto-Attacks: Handle basic strikes; speed varies by weapon (daggers swing faster than greatswords).
- Ability Rotations: Priest’s Sanctify (AoE heal) → Warrior’s Titan Crash (stagger) → Spellslinger’s Arcane Volley (burst damage). Mismanage cooldowns, and you’re toast.
Crafting & Resource Management
Gather ore/wood through mini-games, then craft:
- Weapons: Requires rare drops from Mytherran elites.
- Potions: Hoard herbs; late-game bosses hit hard.
Multiplayer Synergy
- Local Co-op: Link attacks (e.g., freeze enemies as a Spellslinger → shatter them with a Warrior’s slam).
- Shared Loot: Nearby players get bonus mats for joint kills.
Progression Strategies
Energy Conservation
- Prioritize High-Yield Portals (marked gold on map).
- Skip Low-Tier Quests unless grinding for a specific material.
Optimal Species/Class Pairings
Species | Best Class | Why? |
---|---|---|
Wulven | Warrior | Feral rage + high base attack |
Annu | Spellslinger | Elemental affinity boosts DPS |
Human | Priest | Balanced stats for support |
Mini-Game Efficiency
- Mining: Tap rhythmically for “critical strikes” (extra resources).
- Woodcutting: Angle cuts to match on-screen guides for speed bonuses.
Hyport City Optimization
- Black Market: Sells rotating rare blueprints (check daily).
- Upgrade Stations: Boost gear here before big raids.
Comparative to other games :
Feature | MythWalker | Pokémon GO | Witcher: MS |
---|---|---|---|
Story Depth | ✓✓✓ (Lore-rich) | ✗ (Minimal) | ✓✓ (Episodic) |
Crafting | ✓✓✓ (Complex) | ✗ | ✓ (Basic) |
Multiplayer | Local Co-op | Limited (Raids) | None |
Verdict: MythWalker blends Pokémon GO’s real-world hooks with Witcher’s RPG depth—but demands more time investment.
Community Ecosystem
- Local Meetups: Players organize Hyport Hunts (group portal raids in parks/malls).
- Global Events: Monthly Rift Wars (leaderboards for elite loot).
- Dev Transparency: NantGames hosts Twitch AMAs to address bugs/updates.
- Player Creations: Fan-made custom gear skins (pending dev-supported mod tools).
Final Verdict
Strengths:
- Dual-world immersion (Mytherra’s lore vs. Earth’s familiarity).
- Social mechanics that reward teamwork over pay-to-win.
Limitations:
- Energy caps frustrate binge players.
- Rural players struggle with sparse portals.
Ideal For:
- Fantasy fans who want meatier storytelling than Pokémon GO.
- Explorers willing to trade steps for swordfights.
- Social gamers who thrive on coordinated attacks.
Final Tip: If you’re solo, roll a Wulven Warrior. If co-op, an Annu Spellslinger + Human Priest duo is borderline unstoppable.
FAQ
How does MythWalker’s Tap-to-Move work?
For players who prefer not to walk, Tap-to-Move simulates travel using in-game stamina. Ideal for bad weather or couch sessions.
Can I play MythWalker with friends?
Yes! Team up locally in 3-Player Co-Op to tackle Rift Events and shared boss fights. Coordination is key—roles matter.
Where can I get MythWalker?
- Download: Google Play Store
- Official Site: NantGames MythWalker
What’s the best way to manage Portal Energy?
Prioritize gold-marked portals, log in daily for free Energy Shards, and avoid low-reward jumps.
Are there plans to expand MythWalker’s endgame?
NantGames teases “major Mytherra expansions” in their latest AMA—follow their Discord for leaks.