Labyrinth Legend II – Save the world from the rule of demonkind

[Game] Labyrinth Legend II

Labyrinth Legend IIThe second installment of the pick-up-and-play hack-and-slash Action RPG! Make use of a variety of weapons and skills. Venture into randomly generated dungeons to save the world from the rule of demonkind!

Randomly Generated Dungeons
Dungeons are randomly generated, which means the layout changes every time you enter
Defeat the enemies lurking in the depths of the dungeon, obtain powerful equipment, and power-up your character!

Battle Mighty Bosses
Progress enough in the game and you will encounter bosses
Facing the overwhelming might of these bosses will be tough, but by leveling up and changing your gear you should be able to find the path to victory

And if you could master dodging, maybe you could defeat bosses without taking a single scratch…?
Study their attack patterns, then strike back with a powerful blow!

Variety of Mechanics and Enemies
Dungeons have their own unique mechanics and enemies lying in wait for players
Clearing these difficult dungeons will be no simple task, but by strengthening your character and enlisting the aid of helper NPCs you can set your sights on the lower levels and attain the rare treasures within!

Variety of Weapons and Skills
An array or equipment and skills can be found in-game
How well you can use them will depend on your own skill
Find equipment that you like and aim for victory with your own fighting style!

In addition, armor you equip will change your character’s appearance
Use your favorite equipment to customize your character!

A Pixel Art Fantasy World
The game world is depicted entirely through nostalgic pixel art
In this fantasy world overflowing with mysteries,
you’re sure to encounter many characterful NPCs and enemies

Discord
discord.gg/G6TwajubDF

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Labyrinth Legend II user reviews :

Honestly, throughout my labyrnith legend journey, I think LLII is very beautiful! Not because of its design and soundtrack, but some of its gameplay as well. Although I do gotta admit, something doesn’t feel right. First, the parry has been removed, and second, the key that is required to open the portal has also been removed, which kind of bothers me a bit. But nonetheless, this game is perfect! I look forward to Labyrnith Legend III next!

alright, so the thing I like the most is that you can customize your character and also kind of choose your class later on, but I loved the graphic far more in the previous game. I’d also say that the fighting system was far better and more smooth in the first part, maybe it’s because this part has a joystick whereas the first part only has 4 or 8 directions. still it’s not a bad game, it’s just that I liked the first part more.

This has been one of the greatest phone gaming experiences I’ve ever had. I love everything about the level of design, from the beautiful soundtrack to the awesome 2D graphics style. I really enjoy the different level designs as well. The controls are almost perfect, though a little loose at times, especially when running with the speed perk bought from the special items vendor. Overall, it’s almost perfect, phenomenal game that has been mad for some epic fun. Keep up the great work.

I’m not sure if I just suck, or this game is more grindy than the last (probably both). The game is fine, but somehow lacks the charm of the first, if that makes any sense. I’m not a fan of the art style in this, and the new camera perspective can be a bit confuzing at times. (walls should actually be 3d). My least favorite change in this however is the removal of the parry. While dodging at the right time can give you temporary invurnrability, it just doesn’t feel as satisfying. *3.9 stars*

Graphics-wise, this game is an improvement from Labyrinth Legend I, though it looks a little too flat. I like how you can employ NPCs to assist you in dungeons, but it’s weird how characters always face toward the front even when moving backwards. I don’t like how, unlike LLI, you have to charge up your bow for every single shot. Also unlike LLI, you can’t hit enemies from passageways or even from separate rooms – you have to defeat them room by room, like in the Legend of Zelda games.

Quite an improvement over the first. I found that the fist weapon is waaaaay overpowered though, and idk if it’s just the one i found or what but it deals huge amounts of DoT after a 3 hit combo. It really helps progress bc some of the bosses are really hard without using it. I find it really useful to have a lot of the features this game boasts over the old one. Though it would be nice to have pets. Good job devs!

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