Breach Wanderers – Forge your fate with every draw

[Game] Breach Wanderers – Deckbuilder

Breach WanderersA new Roguelike Deckbuilding experience

Embark on a thrilling adventure with this fresh take on Roguelike Deckbuilding. Battle against monstrous creatures emerging from the Breach using and evolving strategy based on magical cards, powers, and heroes. Rest at your town, upgrade your gear, get new missions, and strategize wisely to face your fate.

Forge your fate with every draw
Experience a unique and strategic deckbuilding system: before each run, customize your starting deck and the pool of cards that will be offered to you during the run. Additionally, every enemy may drop other exclusive card rewards that you can take into account for your strategy. With over 1000 cards to choose from, experiment with different synergies to obliterate your opponents and reach the depths of the Breach.

Find your hero and define your tactics
With 10 unique heroes to choose from, each with unique strengths and weaknesses, you can tailor your strategy to suit your playstyle. Freeze your enemies with Raodan to gain control over the battlefield, or hide and strike from the shadows with Mirley to deal devastating damage. With complete control over your characters and cards, victory is within your grasp.

Upgrade Your Town
As you venture deeper into the Breach, collect valuable resources to unlock new cards, purchase powerful items, and upgrade your town. Visit the Forge to equip your heroes with devastating upgrades and browse the Market for new exotic wares. Take on different missions to earn rewards and face even greater trials as you progress through the story. With each upgrade, you’ll be better equipped for the battles ahead and one step closer to uncovering the secrets of the Aether.

Evolve your strategy
Each battle presents new challenges and opportunities. Will you play it safe and focus on defense, or take risks to surprise your enemies? With special status bars like Arcane, Frost, and Shock, and a variety of buffs and debuffs, every decision you make affects the battle. Evolve your build with every draw and become a true strategist.

Breach Wanderers user reviews :

Not finished reviewing,… but, so far… it seems fun. The art style isn’t my cup of tea… (for me)… the retro muted pastel colors seemed a tad depressing. (I appreciate more vibrant sharp colors, shaders, etc..) but whilst a tad distracting off mood the gameplay is decent. As for any other feedback, as I said, not finished.

Game us offering a reward to review before really getting into it. On the surface, seems a lot of Spire, but some of the resources carry over between draws, a bit like Griftlands. I like that you get to rest whenever, you don’t have to route for it; but there also seems to be an overabundance of statuses and tracking bars for building up those statuses.

This game is interesting & tries a lot of new ideas. Many of them work, though they often feel overcomplicated. I would recommend you play halfway through this game, but stop before unlocking depth 4. Earlier than that, you need to build a good deck & unlock enough passive upgrades – if you just grind, grind, grind, you’ll eventually get to where you’ll win most of the time. At Depth 4, you’re just waiting for lightning to strike, and each failure takes over an hour to resolve.

Cards and characters are varied, with no instability, crashes, or resetting of progress. The developers did a very good job of balancing the feeling of progression in later runs. Overall, this game manages to scratch the “slay the spire” itch better than any other game I have seen in the Play Store. The base game is free, and paying for unique but optional characters seems like a good deal.

As an indie game I am so beyond impressed with how fluid this game plays. I truly look forward to it growing. I could waste time complaining about little things but it’s a new indie game, you guys will be able to build on this platform for years hopefully. It’s super good, you guys should be proud of what you’ve made! I just noticed, 400+ cards in the game plus unlockable skills and more :O the replayability is going to be insane

Fun but slows down. There’s a great variety of heroes and strategies you can play. It’s fun adapting each hero’s deck to the quests you get. Unfortunately, the quests drag you down rather quickly. The bosses are each a slog of hitting for low damage, watching the boss gain an insane amount of shields, and hitting for low damage again. Everything else is really fun, but the boss fights and the last few quests just aren’t worth the time investment.

Only been playing a short time. But so far, it’s a great game. Better then most you will find for free. Balancing seems pretty good so far. The graphics are great. My only complaint I guess is that you can’t skip taking a card like in most games. It’s makes it a bit harder to build your deck during a run when you have to take a card you don’t want or need and also don’t have many options to remove said card.

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