Card Crawl

[Game] Card Crawl

Card CrawlCard Crawl : Clear the Dungeon of 54 cards by using item-cards, slaying monsters and managing your limited inventory.

Each run you can use 5 ability-cards (mini deck building) which will give you unique skills. By collecting gold you can unlock the first 10 ability-cards which enable new tactics and even better highscores. By buying the full game you can unlock 20 additional cards with even better abilities.

Card Crawl’s 4 single player game modes are enhanced via Google Play services to compare scores and the associated decks created by each player. A typical game can be played within 2-3mins and is a perfect one more game experience while waiting in line or commuting.

Free to try
The game is free to try. The free version includes 10 ability cards, the Normal-Mode and the Google Play service highscores. In order to access all of Card Crawls features and modes you can unlock the game by paying an one time in App purchase.

Features
solitaire style gameplay
4 game modes (Normal & Constructed, Daily & Streak)
25 unlockable ability-cards
mini deck building
Google Play services integration to compare highscores and decks
tricky Achievements
2-3mins playtime per game

Learn more about Tinytouchtales & Card Crawl at www.cardcrawl.com

Card Crawl user reviews :

Really good game This is a really good game no bugs or anything, only disappointing thing about is that you have to buy the full version in order to unlock new cards and a new player otherwise you’re stuck with only 5 cards to unlock only able to play normal mode. Other than that it’s a really great game and will probably be even better if you get the full version

Gameplay and everything is good but IAP isn’t detailed explicitly; a prompt just comes up telling you to unlock when you try a pay-gated feature, which seems to include additional game modes, additional dealers, all ability cards, and construct mode. Slight stutter at times on Nexus 4, though the game is on Unity.

Great concept… I understand the font choice for the Fantasy setting, but it is the worst choice for readability. Really love the art style and mechanics too. Unfortunately, after a few games of always losing during the final six cards, the randomness of it all is getting annoying. The vague pay window seems shady, and the “Hold to read” your cards is hit-or-miss.

Last Update February 9, 2017 :

Hello Crawler,
this is another small update with a few fixes.
Please rate and review the game after the update, this way you can help us out a lot!!
What’s new?
 Fixed: App Store rate link doesn’t work
 Fixed: If a used coin card get’s morphed in the back pack you can’t pickup the new card
 Fixed: The reporting for the all cards collected achievement
 Fixed: Typos
Happy Crawling!

Contact developer :

Email

Video :

Download Card Crawl from Play Store


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