[Game] Grim Quest – Old School RPG
Grim Quest is a classic turn-based RPG / Dungeon Crawler with gothic aesthetics and a retro vibe.
Set in a dark fantasy world with elements of Lovecraftian horror, it puts a lot of emphasis on atmosphere and immersion, using dark visuals, somber music and lots of written text. Some roguelike elements are thrown in for good measure. Reminiscent of pen and paper DnD (D&D).
immerse in a dark fantasy world with its own history and lore
defeat enemies and fight boss battles in a classic turn-based combat system
manage your character’s sanity or suffer unexpected consequences
customize your character with 25 unique spells and 20 active & passive skills
select one of 27 character backgrounds that each affect gameplay in a different way
experience the game world through a variety of interactive, text-based events
acquire weapons, armors, acessories, consumable items and crafting ingredients
complete quests, collect bounties and find 60+ pieces of scattered lore
manage defences of a besieged city, endure raids and other calamities
relax or add suspense with 4 difficulty levels, optional permadeath and other adjustable settings
Grim Quest user reviews :
This game is not what I expected. The game seems to put more emphasis on the down time between quests than the actual dungeon crawls which involve simply moving about a grid and randomly running into things. More surprisingly, I am enjoying the heck out of it. There are objectives driving the quests, but I mostly look forward to getting back to town with my loot so I can upgrade equipment, craft items, learn skills and spells and bolster the town defences. Love this game.
A little bit of a grind at the beginning, however you start snowballing once you get more than a few perks. I went with a high damage/restoration build. Healing is essential if you want to complete each level. Very good classic dungeon crawler/classic RPG. Plays very well and I never felt I was overpowered. Tip: If you make more than 70 gold, it might be better to go back through the door you came in; the mobs won’t get harder and you make some gold.
Cool and well-written old school dungeon crawler/WRPG with a simple interface but lots to explore, read, and discover. Don’t get hung up on the extremely basic graphics; the carefully balanced gameplay more than makes up for that. And running it hardly uses any battery, either – perfect for anyone who’s always short on phone juice after a play session.
Downloaded today, can’t stop playing. I read a review of this game from 2020 that said the cost to unlock the ad-free version was $2.50, that cost is now $7. Ads are used when you collect your per-dungeon allowance and display along the bottom of the screen during gameplay. Not terrible, but I’d rather pay $2.50 for a premium version… For $7, I’ll just let the ads play. Gameplay is fun, slow grind at the start but enough unlockables and replay value for a week or two of dedicated play.
The game isnt some groundbreaking sensation, but the mere respect towards the player as a human who want to play a game and not a wallet is amazing. Ads are unintrusive or optional. Gameplay is simple but fun. Doesn’t seem to be very grindy. Some more graphical or even text features would be appreciated. I would love some combat action descriptors, akin to “Severed part sails off in an arc!”. Would also be fun if they would change depending on the status of a character(low/high sanity or health)
It’s a nice, free time-waster, text-centric classic RPG dungeon crawler. The gameplay loop isn’t much, and your character’s “background” and “animal companion” are nothing but superficial stat modifiers with no other bearing on the world or events, but it’s somewhat satisfying to dabble in on down time, and the ads aren’t too invasive which is nice. It’s cool for a [mostly] one man project. l don’t think I’ve experienced/progressed it enough to give it more of a thorough review than that.
This game is a fantastically simple turn based RPG that is does a great job being fun and easy to play on the go. I have enjoyed my time with it enough to finish all post game content and start a brand new character just to see how a different play style with some advance knowledge can help. There is a minor bit of grievance with the ability to effectively upgrade your character being based on RNG drops, but it never feels so rare to get omnium or dark shards/essence that it never happens.
Honestly, if it haven’t felt like if it was made on a Google doc, this would be not just one of the best apps on the play store, but an example of a game truly deserving of the title “RPG”. Had a ton of fun from the early to mid but its bare bones design gets a bit repetitive and lack of feeling fleshed out, which is not much of a surprise when the game is like 0.1 megabytes. And despite these issues, it STILL surpasses a majority of apps which just shows its sheer commitment to its craft.
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